One of the things that I enjoy the most about writing fiction is the world building aspect. Every story should have some history behind it no matter how much time passes within it.
So, I’m planning out the plot for Parallax: Genesis and considering the first scene where my intrepid heroes are stuck in Hyperspace and trying desperately to escape before their life support systems fail (Time works a little different in Hyperspace) and I wanted to share a story that the main character tells about a ship lost during the early days of Interstellar Travel. I’ve gone through several iterations of how that would play out when it occurred to me to have my people actually find the lost ship and cannibalize some of its parts to get them home and in the process solve the original mystery (Pratt has a knack for doing heroic things and ultimately bring unwanted attention upon himself…hehe).
My point here is that when you add historical elements that are particular to your story universe, you add depth and flavor that can potentially spur the reader forward. After all, when you are painting on a canvass that is as expansive as the Universe, you have plenty of room to fill in the corners.